Star Wars: The High Republic Adventures
The all-ages wing of the era, and quietly one of its best corners.
Topic
13 entries filed under this topic across the library, the dossiers and the dispatches.
From the library
The all-ages wing of the era, and quietly one of its best corners.
From the database
Two short stories an issue, drawn in flat cartoon colour, ranging freely across the whole saga and pitched at readers who are meeting these…
Rey goes down inside a buried Star Destroyer on Jakku, and the wreck turns out to have a memory.
A Halloween anthology for young readers, in which a Rebel crew stranded on Mustafar tell each other ghost stories and a different guest artist draws…
Five weekly one-shots spun off the Forces of Destiny animated shorts, each one titled for the character it belongs to: Leia, Rey, Hera, Ahsoka &…
A standalone capstone to the "Flight of the Falcon" serial that ran as the back-up strip through Star Wars Adventures #14–18.
The second October miniseries, with Vader’s servant Vaneé as the storyteller and titles — "Night of the Lava Zombies", "Vault of the Living Brains"…
IDW restarted its all-ages anthology at number one with a new format — one two-part lead story, one villain-led back-up — and Francesco Francavilla…
The third Vader’s Castle instalment compressed into one 40-page October special rather than a weekly miniseries.
Anakin, Obi-Wan, Ahsoka and a clone squad pinned down between missions, swapping war stories — a framing device that lets a different artist draw…
The fourth and final Vader’s Castle miniseries, set after the Emperor’s death, when the castle on Mustafar has stopped being a fortress and started…
The young-readers half of Phase I of The High Republic: a Jedi Padawan crew, a salvage gang called the Nihil and a great deal of Harvey Tolibao ink.
A bounty hunter, a mountain, and something living on it that the locals have stopped trying to name.